Ridge Racer 64 is a racing game developed by Nintendo Software Technology for the Nintendo 64 in 2000. Namcos classic Ridge Racer franchise hits Nintendo 64 at long last as Ridge Racer 64, a semi-port of sorts complete with new tracks and cars, a four-player mode, a brutally fast sensation of speed and an all-new gameplay mechanic to boot. Though in fact the game wasn't developed by Namco itself, newcomer NST (NOA's internal studios) has worked a little magic of its own to keep the powerslide-based formula of the series intact while offering a new style of play too. RR64 features "nine" tracks -- which, in actuality, amount for three courses with three variations of each. It also features 25 cars, many of which are not playable at first and must gradually be unlocked. This is an arcade racer to the very core.
Initial release date: February 14, 2000
Series: Ridge Racer
Publisher: Nintendo Australia
Genre: Racing video game
Platform: Nintendo 64
Developers: Namco, Nintendo Software Technology
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